

"It may seem minor, but our GUI team was already stretched thin, and things were coming in at the last minute, so we couldn't add more work." "There is a development cost in terms of time/effort to get all the graphical user interfaces so 360 buttons show up on PC," senior designer Manveer Heir explained to Eurogamer reader j0hn385 on Twitter. There's no BioWare masterplan behind Mass Effect 3 not supporting gamepads on PC - the team was overstretched and couldn't spare the time and effort required.
